Sound Design
Watch the quick sound design demo:
Some of the games I’ve worked on as a sound designer during game jams:
white rabbit
This game is a text adventure. The player interacts in the world with a set of standard text input commands, as well as hidden commands that will be discovered based off clues in the story and gameplay.
Helped with:
- Designing SFX’s
- Implementing sound assets into Unity using Wwise middleware and C# for a WebGL build
<< Watch the trailer!
- Designed sound effects and ambience for the trailer
- Recorded and mixed my voice for the trailer
Deus Ex Anomalia
Deus Ex Anomalia is an anomaly style game made by a team of 5 for Brackeys Jam 2026.1!
Helped with:
- Designing SFX’s
- Implementing sound assets into Unity using FMOD middleware and C# for a WebGL build
RESEARCHER
Collect your quota of 4 specimen to not get fired!
Researcher is an ARG inspired game using multiple applications, including the main Unity game, two Google docs, a Godot application, and a Twitch bot.
Helped with:
- Designing SFX’s
- Implementing sound assets into Unity using FMOD middleware and C# for a WebGL build
Do Not Climb The Mountain
Do Not Climb the Mountain is a deck-based card game with mechanics similar to Slay The Spire. Many games make you climb a mountain – it is the obstacle to overcome. However, in this game you are playing the Mountain itself and controlling its powers to stop climbers from reaching the summit.
Helped with:
- Designing SFX’s
- Implementing sound assets into Unity using its default audio engine
Unity 3D Game Kit – Sound Design
Researcher – Game jam sound design